Tile Based Game Assignment
A downloadable game
This tile-based puzzle prototype was built in Unreal Engine 5 using Blueprints and explores two custom mechanics across three levels. Each level challenges the player to think through logic, timing, and strategy to complete the objective.
Level 1 introduces a special floor tile that only activates when the correct total weight—exactly 15 pounds—is placed on it. The player and the movable boxes each have different weights, so the puzzle becomes about finding the right combination to hit that target number. If the weight is too high or too low, nothing happens. Once the right weight is reached, the hidden floor tile appears, glowing green to show the puzzle is solved and the path to the treasure is open.
Level 2 features a mechanic called PitWalk. The player collects a pickup that allows them to walk over a pit trap one time. Without it, the player falls. With it, they can safely cross to continue the level. This mechanic is all about positioning and timing, giving the player a tool to navigate dangerous traps.
Level 3 combines both systems. The player must balance weights to reveal tiles while also using PitWalk pickups to move across hazards. It requires careful planning and an understanding of both mechanics to reach the goal.
This game rewards problem solving, observation, and smart decision-making through hands-on puzzle mechanics.
| Status | Released |
| Author | Corbin Delk |
| Genre | Puzzle |
| Tags | Experimental, logic-puzzle, Real time strategy, Singleplayer, Top-Down |
Download
Install instructions
How to Play
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Download the
.zipfile -
Right-click and extract all to a folder on your computer
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Open the folder and double-click the
.exefile to launch the game
No extra programs or installs needed. This game was built in Unreal Engine 5 and should run on most Windows systems. If you get a security warning, just click “More info” and then “Run anyway” — that’s normal for Unreal projects from unknown publishers.

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